![]() ![]() ![]() I have however tried to create a test project and it's working as it should, so I wonder if my project has become corrupted or perhaps the complexity of the scene setups have caused an issue. I can then return to the main menu of the app (not part of a bundle) and reload the same bundle again and the same thing happens, with it working on the first scene. The sounds work consistently the first time I load a scene in the bundle, and then when I load another scene in the same bundle, the sound throws:Įrror: Cannot create FMOD::Sound instance for resource archive:/BuildPlayer-SCENENAME/BuildPlayer-SCENENAME.resource, (File not found. I'm now running the same app on iOS & Android and having the same issue in the editor as well when loading those bundles. The issue regarding iOS10 32bit specifically seems to be resolved, mine is something new but related. Unfortunately I can't attach the project due to an NDA. ![]()
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